The fatality of modern work

This is translation of a text originally written in french and published around April 2009 on amoriscreatio.com, a friend`s blog. The original version can be found here. It turns out that translating is not as easy as it seems, even if I am both the original author and the translator. Incidently, my apologies are given in advance for everything that still has a french syntax to it.

At the time I am starting to write this piece, I have only spent two months and half in this field of cubicles but I feel like a man in his forties, jaded and purposeless from all those years wasted away in floors of false-walls, desks and computers. How can they do it, those colleagues of mine to whom I have never spoken a word, but on which I spy relentlessly in the hope that I will someday understand; understand how they came to accept this fatality of modern work.

What I mean by fatality.

On many occasions, I have shared my desire with my relatives to do what I love most full-time while possibly making enough money to live a frugal but comfortable existence. Almost systematically, I have been replied that work is a . . . → Read More: The fatality of modern work

A RESTful 3D web

Lately, I have come across many articles talking about opening the realm of accelerated 3D graphics to the web. While there has been many other initiatives to do such a thing in the past, it has gotten more serious lately since the big players have started to show interest in it. For example, the Khronos group (the consortium responsible for OpenGL, OpenAL, OpenGL | ES) has just recently launched a proposal to build a standardised JavaScript API for that purpose while Google just released O3D, its own JavaScript API for creating 3D applications on browsers. This is rather exciting as this seems like a definitive step towards moving away from proprietary applications to display rich graphics on the web, flash being the most ubiquitous.

However, judging by those press releases, I have a great concern over the direction a potential standard will be evolving towards. As it stands, it aims at implementing this new feature using JavaScript. While there is nothing wrong with using this language in general, using it to add a dimension to the Web does not go along with the philosophy the web is built on (REST) for reasons that will be detailed below. On top . . . → Read More: A RESTful 3D web