Lately, I have come across many articles talking about opening the realm of accelerated 3D graphics to the web. While there has been many other initiatives to do such a thing in the past, it has gotten more serious lately since the big players have started to show interest in it. For example, the Khronos group (the consortium responsible for OpenGL, OpenAL, OpenGL | ES) has just recently launched a proposal to build a standardised JavaScript API for that purpose while Google just released O3D, its own JavaScript API for creating 3D applications on browsers. This is rather exciting as this ...
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